Meta
New York, NY · Apr 2022 – PresentSoftware Engineer · Wearables
- On-the-go spatial behaviors for Project Orion.
- Built an AR World Understanding SDK on top of OpenXR used by all AR applications.
- Worked on battery life optimizations in the MCU, extending battery life by over 2 hours across the team.
- Designed and built dynamic runtime asset system for deep-learning expression tracking models in Spark AR Studio, replacing static dependencies and cutting model iteration time from hours to minutes.
- Built SDKs on unified wearables platform, of which some were exposed through the Meta Wearables Device Access Toolkit.